Changes for page 05 Medien einbinden

Last modified by Anna Paul-Hasenfuss on 10.05.2025

From version 19.1
edited by Anna Paul-Hasenfuss
on 10.04.2025
Change comment: There is no comment for this version
To version 21.1
edited by Anna Paul-Hasenfuss
on 10.04.2025
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -18,7 +18,7 @@
18 18  
19 19  With (% class="confluence-embedded-file-wrapper confluence-embedded-file-wrapper confluence-embedded-manual-size confluence-embedded-manual-size" %)[[image:ONYX._Include Library.Onyx Icons und Buttons.WebHome@Icon_HTML Ansicht öffnen.png||data-xwiki-image-style="img-icon" height="29" width="33"]](%%), you can edit content directly in an HTML view, where you can also use other markup languages.
20 20  
21 -== Graphics and images ==
21 +== Graphics and Images ==
22 22  
23 23  You can add images in the HTML editor using the function [[image:Icon_Bilder%20einf%C3%BCgen.png]] (insert/edit image). In the opened dialogue, you can select an image resource and make the necessary settings for the display. All common image formats (JPEG / JPG, GIF, PNG) and vector graphics (SVG) are supported.
24 24  
... ... @@ -44,7 +44,7 @@
44 44  
45 45  [[image:Editor - Dialog Audio einfügen_de.png||alt="Audio einfügen_de.png" data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" width="500"]]
46 46  
47 -Confirm your entries with **Ok**. The inserted audio will be directly displayed in the HTML editor and in the preview.
47 +Confirm your entries with **OK**. The inserted audio will be directly displayed in the HTML editor and in the preview.
48 48  
49 49  
50 50  == Referencing Videos ==
... ... @@ -55,7 +55,7 @@
55 55  [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.Video einbinden.WebHome@Editor - Video über Quellcode einbinden_de.png||data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="441"]] [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.Video einbinden.WebHome@Editor - Beispielquellcode einer Aufgabe.png||data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="445"]]
56 56  
57 57  
58 -== How to integrate 3D objects ==
58 +== 3D Objects ==
59 59  
60 60  You can integrate interactive 3D models into all tests and tasks. This is possible thanks to the integration of [[x3dom>>url:https://www.x3dom.org/]], an XML-based description language. You can use this function in the HTML editor as well. Check the following page [[Integrating 3D Objects>>doc:.3D-Objekte einbinden.WebHome]].
61 61  
... ... @@ -62,10 +62,11 @@
62 62  [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.3D-Objekte einbinden.WebHome@Editor - 3D Objekt bewegen_de.png||alt="3D Objekt bewegen_de.png" data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="357"]] [[image:ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.3D-Objekte einbinden.WebHome@Editor - 3D Objekt einfügen_de.png||alt="3D Objekt einfügen_de.png" data-xwiki-image-style="img-screen" data-xwiki-image-style-border="true" height="250" width="525"]]
63 63  
64 64  
65 -== How to integrate JSXGraph objects ==
65 +== JSXGraph Objects ==
66 66  
67 67  JSXGraph is a JavaScript library for creating interactive mathematical graphics and diagrams on the web. There is also a function for integrating JSXGraph objects in the HTML editor available. Further information and some examples can be found here [[How to integrate JSXGraph objects>>ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.JSXGraph Objekte nutzen.WebHome]] and [[How JSXGraph objects can be used.>>ONYX.Erstellung von Testinhalten.Aufgaben.Medien einbinden.JSXGraph Objekte nutzen.Beispiele zur Nutzung von JSX-Graph Objekten.WebHome]]
68 68  
69 +[[image:Beispiel2%20-%20Vorschau%20der%20Aufgabe_de.png]] [[image:Editor%20-%20JSX%20im%20Tiny_de.png]]
69 69  
70 70  
71 71